It was impossible to see everything in one day. So here are my inevitably selective personal highlights:
Collaborative interactive Tables
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Neither product is available to buy yet. Smart Table is expected to be available in about six months at £5,500. Microsoft Surface is currently in excess of $10,000 and won't be available in a consumer version for about a year. But the potential for the hospitality, entertainment and military sectors will bring the price down quickly. Robust open source alternatives will follow.
The challenge now for collaborative interactive tables is killer educational applications.
Netbooks
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The netbook form-factor, originally introduced by Asus, is much more education-friendly than traditional laptops. A selection of new models were displayed on the "Wall of Cool", which was an actually plausible claim.
Intel chose BETT for the launch of its new Classmate, which can operate as a tablet PC. I shared many of the reservations about the development assumptions underlying both this and the One Laptop Per Child initiative; but I admire the diverse educational usability advances that Intel and OLPC have achieved in recent years.
2Do It Yourself
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2simple were demoing software that enables children (and teachers!) to make flash games. It looked good, although couldn't get a proper understanding of its potential because Jo and I kept being accosted by a steady succession of slightly over-enthusiastic
salesfolk from the company!
CapturaTalk v2
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In the past I've tried several text-to-speech products for my mobile, and of course I use both Optical Character Recognition and speech-output packages on my PC. To go directly from printed text to speech on-the-move would be terrific. CapturaTalk also reads from Word Mobile, emails and Pocket Internet Explorer.
The main limitations at the moment are the price (£350), the small range of supported mobiles, and the fact that the Windows Mobile touch-screen platform is lousy for many varieties of visual impairment. But it looks good for me!
Mantra Lingua RecorderPen
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Like similar products, this device reads hotspots in specially-formatted books; but the interesting thing about the RecorderPen is that it allows children to record their own narrations to those books. Lots of potential for language learning. And by using special stickers, children can give voices to physical objects. Lots of potential for the creation of educational games.
MirandaNet
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Kudlian I Can Animate
Kudlian were demoing this good value, easy-to-use animation kit. I can imagine a good many future film directors getting a start with this!
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But teachers who want to pursue their interests more deeply might want to take a step back and ask questions such as...
- How strong is the evidence for claims?
- Are alternative explanations possible?
- How could the claims be tested more strongly?
- How can we use theory to help us do things better?